Heroclix - Supremacy League - Season 1 - PULP
Apr
17
6:00 PM18:00

Heroclix - Supremacy League - Season 1 - PULP

300 Points Modern Pulp

Only Common, Uncommon, Rare Figures are allowed, Highlander is in effect, no equipment.

Current Legal Sets for Pulp:

Notorious, Wheels of Vengeance, Marvel Studios Next Phase, Deadpool Weapon X, Masters of Time, Black Panther, Collector’s Trove

Thursday Nights are going to be league night, but members can schedule league games whenever they would like. Season 1 will run a minimum of 8 weeks of play.

The Board:

Members all start on the yellow ring. Any member can challenge any other member in the same ring to a match. The winner of the match will advance to the next ring up. Players never demote ring position unless they lose a match while occupying the center of the board. The player to occupy the center of the board and win 3 matches in a row will be crowned Supremacy League Champion. All matches will be timed 50 minute rounds.

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Collector Booster Chaos Draft - Invite Only
Apr
19
1:00 PM13:00

Collector Booster Chaos Draft - Invite Only

Refer a new member to join the Club and receive an invite to the monthly collector booster draft. The draft fires when we have 8 referrals, if we do not have enough invites for the draft this month, the invite rolls over to the following month. If we can fire 2 of these drafts, we will be at 80 members and can also fire our OG Modern Horizons Draft

Current Reserved Seats: 1

Member Invites:

James S.

View Event →
Competitive Commander League Season 6
Apr
19
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Torchbearer Dungeon Crawl RPG - Meet Up
Apr
20
2:00 PM14:00

Torchbearer Dungeon Crawl RPG - Meet Up

We are looking for 3-5 players that could meet either every week or every other week

Torchbearer is a dungeon-crawling role-playing game.

There are a lot of dungeon exploration games in tabletop roleplaying. It’s the genesis of the genre, and most of the big tabletop RPGs people are familiar with are of this style. One of the things that differentiates Torchbearer is its heavy emphasis on the crawl. While other games are focused on getting loot, fighting monsters, and generally being completely badass adventurers, Torchbearer is about attempting to get loot and deal with monsters, while being completely worn down by the dungeon experience.

It turns out exploring dangerous unknown environments while lugging a bunch of heavy gear and trying to stay hydrated and rested and fed is really, really hard! It turns out there’s only so much space in your backpack and your habit of checking over every room you enter sometimes gets you into trouble and it’s hard to avoid getting cranky as all hell when you’ve been stuck wandering around dank passageways for hours without any snacks.

Torchbearer is based on the Burning Wheel, but the underlying mechanics take on a very different feeling in this iteration. All three games are from the same design team, though Mouse Guard in particular feels miles from the others in both narrative setting and tone. Torchbearer is ‘crunchy’ in terms of having a lot of mechanics to interact with, though it doesn’t actually involve much number crunching or advanced math.

View Event →
Competitive Commander League Season 6
Apr
26
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Torchbearer Dungeon Crawl RPG - Meet Up
Apr
27
2:00 PM14:00

Torchbearer Dungeon Crawl RPG - Meet Up

We are looking for 3-5 players that could meet either every week or every other week

Torchbearer is a dungeon-crawling role-playing game.

There are a lot of dungeon exploration games in tabletop roleplaying. It’s the genesis of the genre, and most of the big tabletop RPGs people are familiar with are of this style. One of the things that differentiates Torchbearer is its heavy emphasis on the crawl. While other games are focused on getting loot, fighting monsters, and generally being completely badass adventurers, Torchbearer is about attempting to get loot and deal with monsters, while being completely worn down by the dungeon experience.

It turns out exploring dangerous unknown environments while lugging a bunch of heavy gear and trying to stay hydrated and rested and fed is really, really hard! It turns out there’s only so much space in your backpack and your habit of checking over every room you enter sometimes gets you into trouble and it’s hard to avoid getting cranky as all hell when you’ve been stuck wandering around dank passageways for hours without any snacks.

Torchbearer is based on the Burning Wheel, but the underlying mechanics take on a very different feeling in this iteration. All three games are from the same design team, though Mouse Guard in particular feels miles from the others in both narrative setting and tone. Torchbearer is ‘crunchy’ in terms of having a lot of mechanics to interact with, though it doesn’t actually involve much number crunching or advanced math.

View Event →
Competitive Commander League Season 6
May
3
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Competitive Commander League Season 6
May
10
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Collector Booster Chaos Draft - Invite Only
May
17
1:00 PM13:00

Collector Booster Chaos Draft - Invite Only

Refer a new member to join the Club and receive an invite to the monthly collector booster draft. The draft fires when we have 8 referrals, if we do not have enough invites for the draft this month, the invite rolls over to the following month. If we can fire 2 of these drafts, we will be at 80 members and can also fire our OG Modern Horizons Draft

Current Reserved Seats: 0

View Event →
Competitive Commander League Season 6
May
17
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Competitive Commander League Season 6
May
24
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Smash for Cash (Smash Brothers Tournament)
May
25
6:00 PM18:00

Smash for Cash (Smash Brothers Tournament)

$15.00 Entry

Top 4 Places will be paid (based on number of total entrants)

Registration Begins at 6PM, first round begins at 7PM

What are the rules?

Jimsville tournaments follow a specific ruleset. Sets are best 2 out of 3 except for winner's, loser's, and grand finals which are best 3 out of 5. Additionally, items, stage hazards, stage morph, and spirits are off. Games are played with three stocks and a seven minute timer. You can find a sheet with these rules at any setup at a tournament.

Players can start on any of these five stages by agreeing to start on Pokémon Stadium 2 or banning stages. If banning, both players play a rock-paper-scissors match and the winner bans one of the five stages. The loser bans two and the winner picks one of the remaining stages to start on.

-Pokémon Stadium 2

-Battlefield

-Small Battlefield

-Hollow Bastion

-Town & City

After an individual match is completed, three more stages open up for counterpicking. The winner bans three stages and the loser picks one of the remaining five stages. The winner can also tell the loser whether they are switching characters or not.

-Smashville

-Kalos Pokémon League

-Final Destination

Note that these rules are subject to change if the rest of the state decides a change in the rules is warranted. Side events will follow these stage rules unless otherwise noted. You are free to use any ruleset you please when playing friendly matches.

Common Questions:

What is Jimsville?

Jimsville is Longmont's Super Smash Bros. Ultimate community. We host both casual weekly tournaments and higher-stakes tri-annual tournaments with prizes on the line. We pride ourselves on being a chill, friendly, and accessible community, almost like a village.

No, what is Jimsville?

Oh, you mean what does Jimsville mean? While it's not the most flattering name, it's a name we wear with honor. The term Jim was coined by some Smash figureheads we don't talk about anymore and refers to *that* guy. That guy who walks into the venue with all gusto and no awareness. That guy who gives top players advice after a set and tries to act all buddy buddy with them. AIV and Kid Cuisine, two longtime members of the Longmont Smash scene, nicknamed Longmont Jimsville as a joke and the name stuck. The moment we wanted to start a weekly in Longmont, we knew it had to be called Jimsville.



“But I'm not good at Smash!”


Show up anyway! There's more to Jimsville than tournament results. Get some friendlies before or after bracket starts or strike up a conversation when you're not playing. We're a tight-knit community and many friendship have been formed during bracket.


View Event →
Competitive Commander League Season 6
May
31
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Competitive Commander League Season 6 FINALS
Jun
7
7:30 PM19:30

Competitive Commander League Season 6 FINALS

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Collector Booster Chaos Draft - Invite Only
Jun
14
1:00 PM13:00

Collector Booster Chaos Draft - Invite Only

Refer a new member to join the Club and receive an invite to the monthly collector booster draft. The draft fires when we have 8 referrals, if we do not have enough invites for the draft this month, the invite rolls over to the following month. If we can fire 2 of these drafts, we will be at 80 members and can also fire our OG Modern Horizons Draft

Current Reserved Seats: 0

View Event →
Collector Booster Chaos Draft - Invite Only
Jul
12
1:00 PM13:00

Collector Booster Chaos Draft - Invite Only

Refer a new member to join the Club and receive an invite to the monthly collector booster draft. The draft fires when we have 8 referrals, if we do not have enough invites for the draft this month, the invite rolls over to the following month. If we can fire 2 of these drafts, we will be at 80 members and can also fire our OG Modern Horizons Draft

Current Reserved Seats: 0

View Event →

Torchbearer Dungeon Crawl RPG - Meet Up
Apr
13
2:00 PM14:00

Torchbearer Dungeon Crawl RPG - Meet Up

We are looking for 3-5 players that could meet either every week or every other week

Torchbearer is a dungeon-crawling role-playing game.

There are a lot of dungeon exploration games in tabletop roleplaying. It’s the genesis of the genre, and most of the big tabletop RPGs people are familiar with are of this style. One of the things that differentiates Torchbearer is its heavy emphasis on the crawl. While other games are focused on getting loot, fighting monsters, and generally being completely badass adventurers, Torchbearer is about attempting to get loot and deal with monsters, while being completely worn down by the dungeon experience.

It turns out exploring dangerous unknown environments while lugging a bunch of heavy gear and trying to stay hydrated and rested and fed is really, really hard! It turns out there’s only so much space in your backpack and your habit of checking over every room you enter sometimes gets you into trouble and it’s hard to avoid getting cranky as all hell when you’ve been stuck wandering around dank passageways for hours without any snacks.

Torchbearer is based on the Burning Wheel, but the underlying mechanics take on a very different feeling in this iteration. All three games are from the same design team, though Mouse Guard in particular feels miles from the others in both narrative setting and tone. Torchbearer is ‘crunchy’ in terms of having a lot of mechanics to interact with, though it doesn’t actually involve much number crunching or advanced math.

View Event →
Competitive Commander League Season 6
Apr
12
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
Torchbearer Dungeon Crawl RPG - Meet Up
Apr
6
2:00 PM14:00

Torchbearer Dungeon Crawl RPG - Meet Up

We are looking for 3-5 players that could meet either every week or every other week

Torchbearer is a dungeon-crawling role-playing game.

There are a lot of dungeon exploration games in tabletop roleplaying. It’s the genesis of the genre, and most of the big tabletop RPGs people are familiar with are of this style. One of the things that differentiates Torchbearer is its heavy emphasis on the crawl. While other games are focused on getting loot, fighting monsters, and generally being completely badass adventurers, Torchbearer is about attempting to get loot and deal with monsters, while being completely worn down by the dungeon experience.

It turns out exploring dangerous unknown environments while lugging a bunch of heavy gear and trying to stay hydrated and rested and fed is really, really hard! It turns out there’s only so much space in your backpack and your habit of checking over every room you enter sometimes gets you into trouble and it’s hard to avoid getting cranky as all hell when you’ve been stuck wandering around dank passageways for hours without any snacks.

Torchbearer is based on the Burning Wheel, but the underlying mechanics take on a very different feeling in this iteration. All three games are from the same design team, though Mouse Guard in particular feels miles from the others in both narrative setting and tone. Torchbearer is ‘crunchy’ in terms of having a lot of mechanics to interact with, though it doesn’t actually involve much number crunching or advanced math.

View Event →
Competitive Commander League Season 6
Apr
5
7:30 PM19:30

Competitive Commander League Season 6

Season 6 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from April 5th - June 7th

Finals June 7th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

View Event →
MTG Tarkir Dragonstorm 2 Headed Giant Prerelease Magic the Gathering @ Noon
Apr
5
11:59 AM11:59

MTG Tarkir Dragonstorm 2 Headed Giant Prerelease Magic the Gathering @ Noon

$50 Entry per player / $25 for Members

Players don’t need a partner to register for this event but it is encouraged.

Prizing:

Each team will receive 2 raffle tickets per every match played and per every match won, in addition to the pack per win prizing (minimum 1).

Raffle:

Pre-Release Kit will be raffled off at the conclusion of the event. This pre-release kit is yours to keep, you may also use it for Limited League.

What is Two-Headed Giant? Two-Headed Giant is a fun multiplayer format where two-player teams battle against one another. Each team takes actions as a team rather than individually. There are some rules for Two-Headed Giant that differ from other multiplayer formats. Partners share turns and life totals. The starting life total for most formats is 30. Additional rules are format dependent. Constructed: A team's combined decks may not contain more than four of any individual card (with the exception of basic lands). Limited: There is no limit to number of individual cards that can be played. Example: Having 5 or more of an individual card is permitted. Great for a family event or "bring-a-friend" night. New players tend to enjoy this format as it allows them to play alongside someone they know. Limited: A team shares a sideboard which consists of all the cards from their pool that were not put into the team's main decks.

View Event →
MTG Tarkir Dragonstorm Prerelease - Magic the Gathering
Apr
4
7:30 PM19:30

MTG Tarkir Dragonstorm Prerelease - Magic the Gathering

Entry: $50 / $25 for members.

Prizing:

Each player will receive 1 raffle ticket per every match played, in addition to the pack per win prizing (minimum 1).

Raffle:

Pre-Release Kit will be raffled off at the conclusion of the event. This pre-release kit is yours to keep, you may also use it for a future pre-release this weekend for the 2 Headed Giant on Saturday @ Noon, or used in Limited League

What is Magic the Gathering Sealed Deck?

This is a great format if you look forward to the excitement of checking out new cards and playing without being required to bring your own pre-built deck. Build a deck from 6 unopened booster packs. Minimum of 40 cards with no maximum, as long as you can shuffle your deck unassisted. There is no limit to number of individual cards that can be played. For example, having 5 or more of an individual card is permitted. Sealed Deck works well as a gateway format for new players. It levels the playing field, exposes them to a variety of new cards, and enables them to start building their collection for future events. All cards from the 6 boosters packs that were not put in the main deck.

View Event →
MTG Tarkir Dragonstorm - Midnight Prerelease Limited League- Magic the Gathering
Apr
3
to Apr 4

MTG Tarkir Dragonstorm - Midnight Prerelease Limited League- Magic the Gathering

We are kicking off Limited League starting at Midnight!

Members may sign up for league and purchase their pre-release kits for Limited League starting at midnight. Build a deck and play against other members in the league at your leisure.

Members may also pick up pre-orders starting at midnight as well.

View Event →
Smash for Cash (Smash Brothers Tournament)
Mar
30
6:00 PM18:00

Smash for Cash (Smash Brothers Tournament)

$15.00 Entry

Top 4 Places will be paid (based on number of total entrants)

Registration Begins at 6PM, first round begins at 7PM

What are the rules?

Jimsville tournaments follow a specific ruleset. Sets are best 2 out of 3 except for winner's, loser's, and grand finals which are best 3 out of 5. Additionally, items, stage hazards, stage morph, and spirits are off. Games are played with three stocks and a seven minute timer. You can find a sheet with these rules at any setup at a tournament.

Players can start on any of these five stages by agreeing to start on Pokémon Stadium 2 or banning stages. If banning, both players play a rock-paper-scissors match and the winner bans one of the five stages. The loser bans two and the winner picks one of the remaining stages to start on.

-Pokémon Stadium 2

-Battlefield

-Small Battlefield

-Hollow Bastion

-Town & City

After an individual match is completed, three more stages open up for counterpicking. The winner bans three stages and the loser picks one of the remaining five stages. The winner can also tell the loser whether they are switching characters or not.

-Smashville

-Kalos Pokémon League

-Final Destination

Note that these rules are subject to change if the rest of the state decides a change in the rules is warranted. Side events will follow these stage rules unless otherwise noted. You are free to use any ruleset you please when playing friendly matches.

Common Questions:

What is Jimsville?

Jimsville is Longmont's Super Smash Bros. Ultimate community. We host both casual weekly tournaments and higher-stakes tri-annual tournaments with prizes on the line. We pride ourselves on being a chill, friendly, and accessible community, almost like a village.

No, what is Jimsville?

Oh, you mean what does Jimsville mean? While it's not the most flattering name, it's a name we wear with honor. The term Jim was coined by some Smash figureheads we don't talk about anymore and refers to *that* guy. That guy who walks into the venue with all gusto and no awareness. That guy who gives top players advice after a set and tries to act all buddy buddy with them. AIV and Kid Cuisine, two longtime members of the Longmont Smash scene, nicknamed Longmont Jimsville as a joke and the name stuck. The moment we wanted to start a weekly in Longmont, we knew it had to be called Jimsville.



“But I'm not good at Smash!”


Show up anyway! There's more to Jimsville than tournament results. Get some friendlies before or after bracket starts or strike up a conversation when you're not playing. We're a tight-knit community and many friendship have been formed during bracket.


View Event →
Heroclix - Supremacy League - Season 1 - PULP
Mar
27
6:00 PM18:00

Heroclix - Supremacy League - Season 1 - PULP

300 Points Modern Pulp

Only Common, Uncommon, Rare Figures are allowed, Highlander is in effect, no equipment.

Current Legal Sets for Pulp:

Notorious, Wheels of Vengeance, Marvel Studios Next Phase, Deadpool Weapon X, Masters of Time, Black Panther, Collector’s Trove

Thursday Nights are going to be league night, but members can schedule league games whenever they would like. Season 1 will run a minimum of 8 weeks of play.

The Board:

Members all start on the yellow ring. Any member can challenge any other member in the same ring to a match. The winner of the match will advance to the next ring up. Players never demote ring position unless they lose a match while occupying the center of the board. The player to occupy the center of the board and win 3 matches in a row will be crowned Supremacy League Champion. All matches will be timed 50 minute rounds.

View Event →
Potluck & 2-Headed Giant Commander Tournament
Mar
22
6:00 PM18:00

Potluck & 2-Headed Giant Commander Tournament

New Member Welcome Event

Potluck dinner at 6PM.

2 Headed Giant Commander Tournament to follow dinner

$15 Entry ($10 if you bring a dish for our potluck)

Please let everyone know the dish you are bringing via discord

We will run a single elimination Tournament for a booster box to the winning team. You will need a team mate for the event but if you don’t have one, we can pair you up the day of the event. We will be using current competitive commander league rules for this tournament that can be found here:

Competitive Commander League Rules

Please invite your friends and family, We are waving day passes all day in order for others to enjoy the festivities.

View Event →
Heroclix - Supremacy League - Season 1 - PULP
Mar
20
6:00 PM18:00

Heroclix - Supremacy League - Season 1 - PULP

300 Points Modern Pulp

Only Common, Uncommon, Rare Figures are allowed, Highlander is in effect, no equipment.

Current Legal Sets for Pulp:

Notorious, Wheels of Vengeance, Marvel Studios Next Phase, Deadpool Weapon X, Masters of Time, Black Panther, Collector’s Trove

Thursday Nights are going to be league night, but members can schedule league games whenever they would like. Season 1 will run a minimum of 8 weeks of play.

The Board:

Members all start on the yellow ring. Any member can challenge any other member in the same ring to a match. The winner of the match will advance to the next ring up. Players never demote ring position unless they lose a match while occupying the center of the board. The player to occupy the center of the board and win 3 matches in a row will be crowned Supremacy League Champion. All matches will be timed 50 minute rounds.

View Event →
White Elephant - Budget Commander Tournament
Mar
15
7:00 PM19:00

White Elephant - Budget Commander Tournament

Entry: $25 ($10 For Members)

It’s back again! The budget deck exchange is on!

Details:
-
Each player is expected to bring a functional and legal budget Commander deck who’s total card value falls between $45 and $55.
- Total pricing should follow the market price on TCG, however you are welcome to use any version of a card in your build.
- Basic lands are exempt from the budget cap.

-English Cards Only, for the sake of the event please do not include foreign language cards.
- Enter your $50 budget deck in the gift exchange by the time we fire the event
- Each deck will be placed in the pool and players will be drawn to take the deck of their choice.
- Deck’s can be stole a maximum of 3 times.

The Commander that wins the event will be “Retired” for future submissions.
Currently unavailable commanders are:
Niv Mizzet Reborn
Talrand, the Sky Summoner
Koma, Cosmos Serpent
Gretchen Twitchwillow
Arcades the Strategist
Pramikon, Sky Rampart
Savra, Queen of the Golgari
Raffine, Scheming Seer
Godo, Bandit Warlord

Imoen, Mystic Trickster

Dungeon Delver (Background)

Zada, Hedron Grinder

Gorion, Wise Mentor

Ursa, Lord High Artificer

Belle, Corrupted Observer

Ashnod the Uncaring

Kamahl, First of Krosa

Kelsien, the Plague

View Event →
Collector Booster Chaos Draft - Invite Only
Mar
15
1:00 PM13:00

Collector Booster Chaos Draft - Invite Only

Refer a new member to join the Club and receive an invite to the monthly collector booster draft. The draft fires when we have 8 referrals, if we do not have enough invites for the draft this month, the invite rolls over to the following month. If we can fire 2 of these drafts, we will be at 80 members and can also fire our OG Modern Horizons Draft

Current Reserved Seats: 0

View Event →
Star Wars Unlimited - Jump to Lightspeed - Pre-Release
Mar
13
7:00 PM19:00

Star Wars Unlimited - Jump to Lightspeed - Pre-Release

We have had feedback from our members and we are trying something different. Instead of running a traditional pre-release, we are Launching our Limited League. Carbonite Packs and Booster Boxes are available tonight as well.

Members Only Event

Entry: $35

If you would like to join Limited League, the format is as follows:

This season will run congruent with the release of Jump to Lightspeed and run 8 weeks. Members compete weekly against other members in the league at their connivence. Each member starts with a pre-release kit (6 packs) for their deck. Each week, members may purchase a weekly pack to add to their pool along with a pack for each loss they suffer from the previous week (limit 4 packs total). These packs will roll over each week, so if you miss a week, you won’t miss out on packs. Every week a member purchases their allotment of packs, they will also receive a promo weekly play booster.

The member with the most match wins at the end of the Season is crowned League Champion. Members must average a game per week in order to be in contention for winning league. In order to join limited league, you must be a member of the club.

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Star Wars Unlimited - Jump to Lightspeed - Limited League
Mar
13
7:00 PM19:00

Star Wars Unlimited - Jump to Lightspeed - Limited League

Entry: $35

If you would like to join Limited League, the format is as follows:

This season will run congruent with the release of Jump to Lightspeed and run 8 weeks. Members compete weekly against other members in the league at their connivence. Each member starts with a pre-release kit (6 packs) for their deck. Each week, members may purchase a weekly pack to add to their pool along with a pack for each loss they suffer from the previous week (limit 4 packs total). These packs will roll over each week, so if you miss a week, you won’t miss out on packs. Every week a member purchases their allotment of packs, they will also receive a promo weekly play booster.

The member with the most match wins at the end of the Season is crowned League Champion. Members must average a game per week in order to be in contention for winning league. In order to join limited league, you must be a member of the club.

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Heroclix - Supremacy League - Season 1 - PULP
Mar
13
6:00 PM18:00

Heroclix - Supremacy League - Season 1 - PULP

300 Points Modern Pulp

Only Common, Uncommon, Rare Figures are allowed, Highlander is in effect, no equipment.

Current Legal Sets for Pulp:

Notorious, Wheels of Vengeance, Marvel Studios Next Phase, Deadpool Weapon X, Masters of Time, Black Panther, Collector’s Trove

Thursday Nights are going to be league night, but members can schedule league games whenever they would like. Season 1 will run a minimum of 8 weeks of play.

The Board:

Members all start on the yellow ring. Any member can challenge any other member in the same ring to a match. The winner of the match will advance to the next ring up. Players never demote ring position unless they lose a match while occupying the center of the board. The player to occupy the center of the board and win 3 matches in a row will be crowned Supremacy League Champion. All matches will be timed 50 minute rounds.

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Competitive Commander League Season 5 FINALS
Mar
8
7:30 PM19:30

Competitive Commander League Season 5 FINALS

Season 5 Competitive Commander League

9 Weeks + Finals - (Drop 2 Lowest Weeks)

Every Saturday* from January 4th - March 8th

Finals March 8th

$20 Season Entry (Members Only)

Prizing:

1st Place: Crowned League Champion, Name on Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

Fellowship Pod:

Top 4 players with the most fellowship votes will compete in a fellowship pod on Finals weekend.

1st Place: Crowned Fellowship Champion, Name on Fellowship Trophy, Current Booster Packs based on attendance

2nd-4th  Current Booster Packs based on attendance

For current league Rules please see the pinned post on the discord channel

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MTG Limited All-Stars Cube Draft - Magic the Gathering
Mar
8
2:00 PM14:00

MTG Limited All-Stars Cube Draft - Magic the Gathering

$11 Entry for prizing, Aetherdrift pack per win min 1 pack.

*** Saturday 3/8 "The Magic Continues" *** ️ MTG Cube️ *Brought to you by Morgan

2pm to 6pm It’s a 540 cube, so we could accommodate up to 12 and do two 6 pods, or we could just cap it at one 8 pod. Here is the cube list :

https://cubecobra.com/cube/list/9f398bd9-f711-4ae4-889d-ecaa5c3dd743

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MTG Innistrad Remastered Limited League Night
Mar
6
7:00 PM19:00

MTG Innistrad Remastered Limited League Night

Start of the new week for league!

If you would like to join Limited League, the format is as follows:

This season will run congruent with the release of Innistrad Remastered and will run 8 weeks. Members compete weekly against other members in the league at their connivence. Each member starts with 6 booster packs for their deck. Each week, members may purchase a weekly pack to add to their pool along with a pack for each loss they suffer from the previous week (limit 4 packs total). These packs will roll over each week, so if you miss a week, you don’t miss out on packs.

League Entry: $35

The member with the most match wins at the end of the Season wins. Members must average a game per week in order to be in contention for winning league.

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Disney Lorcana Archazia's Island Limited League
Mar
6
7:00 PM19:00

Disney Lorcana Archazia's Island Limited League

Start of the new season for league!

If you would like to join Limited League, the format is as follows:

This season will run congruent with the release of Archazia's Island and run until the release of the next set or at managements discretion (At least 8 weeks). Members compete weekly against other members in the league at their connivence. Each member starts with 8 booster packs for their deck. Each week, members may purchase a weekly pack to add to their pool along with a pack for each loss they suffer from the previous week (limit 4 packs total). These packs will roll over each week, so if you miss a week, you don’t miss out on packs.

League Entry: $40

The member with the most match wins at the end of the Season wins. Members must average a game per week in order to be in contention for winning league.

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Heroclix - Supremacy League - Season 1 - PULP
Mar
6
6:00 PM18:00

Heroclix - Supremacy League - Season 1 - PULP

300 Points Modern Pulp

Only Common, Uncommon, Rare Figures are allowed, Highlander is in effect, no equipment.

Current Legal Sets for Pulp:

Notorious, Wheels of Vengeance, Marvel Studios Next Phase, Deadpool Weapon X, Masters of Time, Black Panther, Collector’s Trove

Thursday Nights are going to be league night, but members can schedule league games whenever they would like. Season 1 will run a minimum of 8 weeks of play.

The Board:

Members all start on the yellow ring. Any member can challenge any other member in the same ring to a match. The winner of the match will advance to the next ring up. Players never demote ring position unless they lose a match while occupying the center of the board. The player to occupy the center of the board and win 3 matches in a row will be crowned Supremacy League Champion. All matches will be timed 50 minute rounds.

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